Saturday, 20 February 2016

Great war Campaign part 2

The second set of Great war battles at Bunkerkommando offered a full 1500 pts "tank heavy" battle between Germany and the British and 1200-ish battle between Austro-hungary and the British.

The scenario is "Through mud and blood"with the Central powers assaulting the trenches now occupied by the British.

"The left flank"








 



On the left flank the German tanks prove in penetrable and the British struggle to stop the oncoming assault. The Central powers take home the victory.


"The right flank"
















On the right flank the Austro-Hungarians fail to break the British force despite successful air interceptions and superior numbers. The Austro-Hungarian troops seems to lacks the training of other battle hardened western front fighters. The British take home the victory.






Tuesday, 9 February 2016

Great war campaign part 1

We try out a couple of games of FoW Great war at Bunkerkommando with the aim to play thought the scenarios of the book while escalating the points. First out is two parallel "the big push" with forces around 800 pts.

Somewhere in the outskirts of Cambrai in the late summer of 1918 the Allied forces has started the counter offensive against the Siegfried line held by the central powers.  Two similar British forces assault the central powers lines defended by Germany and Austria-Hungary.

A few notes:
Austro-Hungarian troops are played as Trained Germans.
A single ground attack aircraft can be called in with the following properties:
MG: to-hit:3+ AT:2 FP:-
Bomb: to-hit:4+ AT:2 FP:5+

"The right flank"







The right flank battle ended in a Allied victory, as the female tank rampaged the Austro Hungarian lines. Also added in for some extra flavor was a bi-plane providing some limited air support.

"The left flank"


  



On the left flank the German defenders could fend off the British offensive!





Wednesday, 27 January 2016

Warhammer 40k - 7th edition


Chaos Codex 2012 (1750 pts)
Lord
Sorcerer
5x Terminators
10x marines w/Rhino
10x marines w/Rhino
10x marines w/Rhino
Hellblade
Hellblade
Vindicator
Predator
3x Obliterators

Ork codex (1750 pts)
Warboss
Painboy
Bigmek (named Bozze)
Deffdread
20 sluggaboyz /w eavy armour
20 shootaboyz
20 shootaboyz
Wartrakk
2x Looted Wagon
4x Bikerz
Skullhamma Battlefortrez


Some highlights from the battle

Turn 1
Chaos takes first turn (orkz fail to seize). Combined fire from Obliterators and the predator knocks out five hull points from the Skullhamma - ouch. The Skullhamma put some hurt back, killing most of the closest marine squad.





Turn 2
Both Hellblades arrives and one of them destroy a looted wagon, while the other fail to hurt the Skullhamma. The Predator takes another hull point of the Battlefortress. Bozze kills one Obliterator! 





Turn 3
The Skullhamma goes down from lascannon fire from the predator. In the process 16 orks find them self unlucky to be under the explosion. But hey, they'll grow back as mushroom spores later anyway! The bikers knocks a hull point of one of the Hellblades. 



Turn 4
Bozze is shot dead by the Hellblade. The wartrakk fail to hit the Vindicator despite point blank range - the ork way! Ork shooting kills a terminator. The Deffdread charges the two remaining Obliterators and kills them.




Turn 5
The Preadator sets an end to the Deffdread rampage. The terminators charge into the shootaboyz and kills a good number, losing one terminator in the process. The remaining shootaboyz flees. In the center the Chaos charge the orc Warboss. The sorcerer challenge the painboy, killing him. In the following Ork turn, the Warboss challenges the Chaos lord - cleaving him in half with its powerclaw. The Sorcerer is killed by the remaining orkz. The bikes kills another terminator and the remaining two flees! We roll to see if the battle continues and roll "2" - the battle is over in a Chaos victory.





Results
Chaos (4) - Orkz (1)

Chaos siezed 4 objectives while the orkz failed to take any. The orkz Gets slay the warlord!