Sunday 9 July 2017

Apocalypse (V8)

The scenario
This battle is about 10000 pts on each side, with the "order" side being loyal Astrates and Eldar, vs an unholy alliance of Chaos, Necrons and Tyranids. We used the rules for "the scourging" and deployed eight objectives, with two being worth 4 points, and two being worth 1 point, the rest is 2 point each. Both sides roll for who gets first turn and deploys first and the order side wins. No seize the initiative is used.



Turn 1




  



Turn 2








Turn 3











Turn 4

The last turn was all about securing the 4 point objective in the order side deployment zone. The battle ended in a stunning victory for the unholy alliance, with something like 10 pts to 3.




Warhammer 40k - Secure and control


The game
My first  game of 8th edition 40k will be a dust off between the new Primaris marines and my stubborn Iron warriors. We got a Secure and control scenario and rolled a search and destroy deployment - setup in opposing quarters, 9" from the middle. Forces are 1000 pts each.



Turn 1
With basic rules, everything is deployed on the battlefield, except deep striking units. My Iron warriors takes first turn and makes just small advancement.





Turn 2
Both Heretic Terminators and Loyalist jump marines reinforce the battlefield. With mainly bolter fire, the shooting phase offers few kills. The primaris jump marines assault the flyer, but fail to do any damage. 



Turn 3
Deepstriking terminators and a squad of marines assault the plasma armed primaris. First blood is gained by the loyalists, as the rhino goes down in assault.





Turn 4 - 5
The Hellblade kills two plasma armed marines and a lieutenant with its deadly hellstorm cannons, but is then finally shot down with a storm of plasma and bolter fire.  The Primaris is now in possession of their own objective, but the Iron warriors is to far away from theirs. We roll to see if the game continues, and it does for at least another turn.




Turn 6
The Iron warriors attempts to break the enemy line in case of a 7th turn, but the game ends and the Primaris takes it all.




Primaris 4 (objective, First blood) - Chaos 0