Sunday, 25 November 2018

Warhammer 40k - (v8) - Big guns never tire


Death Corps of Kreig vs Chaos Iron warriors/Deamons - 1250 pts


The imperium wins the roll-off for stating the battle, but Chaos seize the initiative.


While Chaos advance, the guards hold the line.


The Guard fire line opens up and kills a lot, destroying a squad of bloodletters turn 1.


Obliterators close in on the quad guns.


Very high Charge rolls give the chaos a fighting chance in combat!
  

Two lascannon hits is nothing for a Sorcerer, saving them both on sixes.
  

The Guard commander show how a Sorcerer can be killed in close combat, when lascannons fail to kill. 


The game ends at turn 5 with an imperial victory. A damaged basilisk kills the cultist holding the second Chaos objective preventing a Chaos victory. If the chaos Gods would have offered another turn, the Imperium would probably have been beaten. A very even game!

Death korps (9) 2 objectives, first blood, slay the warlord, 1 Heavy kill
Chaos (7): 1 objective, 3 heavy support destroyed, Line breaker



Sunday, 18 November 2018

Flames of war - TY - Dust up

Our first ever Team Yankee battle is a West German Aufklarung kompanie vs a Soviet T-62 armored Battalion. The battle is a Dust up and the Soviets starts the battle. The forces are at 50pts and Both sides have three platoons in reserve and on the table.


Turn 1
The Soviet starts off by moving ahead and destroying a Luch, later causing the other one to flee.
In return the Germans open up and destroy four t-62s.




Turn 2
The Soviets Push forward unleashing the infantry. The  remaining Two tanks aim towars the leos but misses. The RPG team hoever, hits one and bail it.

The two operational Leo 1 regroup out in the field and with combined fire from Leo 2:s they destroy the remaining two t-62:s



 Turn 3
A new Soviet tankovy company arrives and head towards the village objective. The infantry hits and destroy the other two Leo 1:s with rockets and then assault the bailed out Leo to capture it.

In return the German Leo2:s and commander destroy the observer tank and a infantry team.




Turn 4
The remaining Soviet reinforcements, scout cars and SAM-cars arrive and doubles for the village objective.

German Geopard-AA arrive and double up to hide behind the forest to threaten the flank. Then, the Leo2:s destroy two T-62:s in the village.



Turn 5
The Soviets is putting pressure on the objective and also destroy the German command tank with a well placed shot from a t-62. The commander manage to flee to a nearby Leo2. 

In return the German commander barley makes a necessary blitz to reach and contest the objective preventing a immediate Soviet victory. The remaining Leo2 destroy two T-62:s causing the last one to flee.



Turn 6 
The soviet commander takes aim at the German commander... but misses. The German commander returns the favor and destroy the Soviet command tank, causing the remaining soviet infantry to flee.

A minor West German Victory, for now preventing the Soviet offensive into Europe.