Saturday, 20 February 2016

Great war Campaign part 2

The second set of Great war battles at Bunkerkommando offered a full 1500 pts "tank heavy" battle between Germany and the British and 1200-ish battle between Austro-hungary and the British.

The scenario is "Through mud and blood"with the Central powers assaulting the trenches now occupied by the British.

"The left flank"








 



On the left flank the German tanks prove in penetrable and the British struggle to stop the oncoming assault. The Central powers take home the victory.


"The right flank"
















On the right flank the Austro-Hungarians fail to break the British force despite successful air interceptions and superior numbers. The Austro-Hungarian troops seems to lacks the training of other battle hardened western front fighters. The British take home the victory.






Tuesday, 9 February 2016

Great war campaign part 1

We try out a couple of games of FoW Great war at Bunkerkommando with the aim to play thought the scenarios of the book while escalating the points. First out is two parallel "the big push" with forces around 800 pts.

Somewhere in the outskirts of Cambrai in the late summer of 1918 the Allied forces has started the counter offensive against the Siegfried line held by the central powers.  Two similar British forces assault the central powers lines defended by Germany and Austria-Hungary.

A few notes:
Austro-Hungarian troops are played as Trained Germans.
A single ground attack aircraft can be called in with the following properties:
MG: to-hit:3+ AT:2 FP:-
Bomb: to-hit:4+ AT:2 FP:5+

"The right flank"







The right flank battle ended in a Allied victory, as the female tank rampaged the Austro Hungarian lines. Also added in for some extra flavor was a bi-plane providing some limited air support.

"The left flank"


  



On the left flank the German defenders could fend off the British offensive!





Wednesday, 27 January 2016

Warhammer 40k - 7th edition


Chaos Codex 2012 (1750 pts)
Lord
Sorcerer
5x Terminators
10x marines w/Rhino
10x marines w/Rhino
10x marines w/Rhino
Hellblade
Hellblade
Vindicator
Predator
3x Obliterators

Ork codex (1750 pts)
Warboss
Painboy
Bigmek (named Bozze)
Deffdread
20 sluggaboyz /w eavy armour
20 shootaboyz
20 shootaboyz
Wartrakk
2x Looted Wagon
4x Bikerz
Skullhamma Battlefortrez


Some highlights from the battle

Turn 1
Chaos takes first turn (orkz fail to seize). Combined fire from Obliterators and the predator knocks out five hull points from the Skullhamma - ouch. The Skullhamma put some hurt back, killing most of the closest marine squad.





Turn 2
Both Hellblades arrives and one of them destroy a looted wagon, while the other fail to hurt the Skullhamma. The Predator takes another hull point of the Battlefortress. Bozze kills one Obliterator! 





Turn 3
The Skullhamma goes down from lascannon fire from the predator. In the process 16 orks find them self unlucky to be under the explosion. But hey, they'll grow back as mushroom spores later anyway! The bikers knocks a hull point of one of the Hellblades. 



Turn 4
Bozze is shot dead by the Hellblade. The wartrakk fail to hit the Vindicator despite point blank range - the ork way! Ork shooting kills a terminator. The Deffdread charges the two remaining Obliterators and kills them.




Turn 5
The Preadator sets an end to the Deffdread rampage. The terminators charge into the shootaboyz and kills a good number, losing one terminator in the process. The remaining shootaboyz flees. In the center the Chaos charge the orc Warboss. The sorcerer challenge the painboy, killing him. In the following Ork turn, the Warboss challenges the Chaos lord - cleaving him in half with its powerclaw. The Sorcerer is killed by the remaining orkz. The bikes kills another terminator and the remaining two flees! We roll to see if the battle continues and roll "2" - the battle is over in a Chaos victory.





Results
Chaos (4) - Orkz (1)

Chaos siezed 4 objectives while the orkz failed to take any. The orkz Gets slay the warlord!


Saturday, 16 January 2016

Flames of war - Late war - Dust up

Forces 1500 pts
US 7th Tank (CT) (Blood, guts and glory)
HQ 2 sherman (1x76)
4 M4 Sherman (2x76) +Hedgerow cutters
4 M4 Sherman (2x76) +Hedgerow cutters
3 M4 Sherman  
Armoured rifle platoon
3 M3 priest

2 AA Halftrack (Confident veteran)

German SS  (FV)
HQ+faust+2xSchrek
Mg+1xfaust 

Mg+1xfaust
2x Mortar
3 Pak40
2 Jagdpanther
3 Nebelwerfer+Pak 40


The scenario is a Dust up somewhere in Normandy between the US 7th Atmoured tank and the infantry of 12th SS. Both sides holds half their company in delayed reserve. Reserves arrives along the table corner in front of the mission objectives for each side respectively.



Turn 1
The armored column of US tanks move forward. The Artillery tries to range in on the Jagdpanthers but fails.

The German infantry digs in and the Jagdpanthers re position to fire at the observer tank but misses.



Turn 2
The US is biding their time to wait for the reserves to come. The artillery range in on a Jagdpanther but fails to hit it.

The German Paks dig in and the Jagdpanthers move out of the ranged in artillery. They try to destroy the observer tank once again but fails to hit it.


Turn 3
A platoon of US tanks arrives along the bocage and in good position to shoot one of the Jagdpanthers. Stabilized short range fire proves too much for the Panther which quicklcatch fire.

Reserves seems eager to fight and the SS Nebelwerfers arrive as well. The remaining Panther destroy one of the Shermans hiding in the Bocage before making a stormtrooper move back to relative safety. The PaKs are out of range.




Turn 4
The US are further reinforced by an armored rifle platoon that advance into the forest. The tank platoon in the Bocage move out to take cover behind the burning Panther. The first platoon of tank along with the commanders moves up ahead the road to shoot at the German Paks. The Paks all save their hits.

The SS are now almost at full strength with another infantry platoon arriving from reserve. It moves to threaten the objective guarded by three Shermans. The return fire from the Paks are not merciful and result in two destroyed and three bailed Shermans. They do however pass their morale test.







Turn 5
The last reserve, the AA trucks arrives. The Infantry push further through the forest positioning them self for an assault. The CiC drives into a close by forest to find concealment. Combined fire from the Priests and the tanks behind the wreck destroy the last Panther. In an attempt to avoid massed defense fire only a few US riflemen attempts an assault, killing two teams and losing two them self before breaking off.

The last German reserve, the mortars arrives. With the US infantry treating their left flank, the SS best hope is to take the US objective. Still in the sight of the Paks, the Shermans takes another beating of AT fire and are destroyed.




Turn 6
The Paks proves to difficult to approach and the remaining US tanks position them self out of sight from the guns. The hope stands to the infantry. On the US left flank combined fire from the Artillery and the Tanks kills three SS infantry teams. After heavy suppressing fire the US infantry assault the SS infantry and secure the objective.

For the SS things are going from bad to worse as both flanks are about to collapse. The CiC sacrifice himself to buy anther turn of battle by contesting the left objective. The SS at the right flank fails to destroy any tank with its Panzerschrek approaching the objective. 





Turn 7
The US press on the assault and takes the objective after killing the German CiC. The teams up to the Bocage is killed and now it seems hard for the SS to stop the Americans from taking the objective.

The SS attempts to secure the US objective. The pass their Tank terror and lose one team in defensive fire, but the assault destroy one and bail one tank. The Lone Sherman hits back and kill one team, and the SS fail their morale to counterattack. With only 3 teams left, they have to make a test - witch fails. 



Turn 8
With no Germans to contest the objective the US secure it and score a 5-2 victory!