Monday 28 September 2020

Break-out Mini-Campaign, Barkmanns Corner - Fow V4

In this scenario Unterscharfuhrer Ernst Barkmann defend the road against armored 3rd company consisting of Sherman tanks. The scenario is somewhat based on the historical events, but where the Americans withdrew for a while, they keep on fighting in the scenario.

Barkman and a reduced squad of SS infantry is guarding the objective at the end of the road witch the American armored company is advancing ahead. The roads are to narrow to let more than one tank pass at a time, forcing the Americans to push thought the dense hedgerows.




Turn 1
Americans stats with 2 HQ tanks, and a full platoon led by srg Leyfette on the road. The lead tank has been destroyed. In reserve is another two full platoons of tanks waiting to push down the road. The tanks, realizing the threat ahead, try to force the hedgerows, but two of them bog down.

Barkman easily pick of the two stuck tanks at his safe position, with two long range shots.




Turn 2
The 2nd platoon of Shermans, arriving from reserve, dash down the road to get the full platoon on the table. The fist sherman platoon push down the field to their right, still leaving two stuck tanks behind.
Barkmann takes a shot on one of the tanks ahead, but misses!


Turn 3
The last five American tanks arrive from reserve and the second platoon attempts to get through the hedgerow to their left, resulting in another two tanks getting stuck, despite their commander using "cross here". The first platoon and the HQ is now close enough to take shots at the infantry, but fail to kill any.

With two more tanks stuck, Barkmann now destroy another for afar.





Turn 4
Seemingly unfitted for terrain, the 2nd and 3rd Sherman platoon is still left with bogged vehicles. The lead platoon, in better position to attack the infantry, manage to kill one of them.

Bakmann attempts to blitz, but fails and takes one stressed shot that misses.




Turn 5
Beeing reckless, the lead platoon now cross the road to find better firing angel on the Panther. Since The roads are to narrow to pass, the Sherman cannot pass Barkmann without assaulting the infantry. The 2nd and 3rd platoon fill up the fields behind on each side respectively.

With two point blank shots, Barkmann misses one of them and only manage to destroy one Sherman.




Turn 6-7
With only one tank left in the lead platoon, the last one (Layfette) fails its morale test and flees. Struggling to pass the infantry that effectively blocks the road from passage, the 3rd platoon takes another three the infantry teams to their graves, leaving only the commander still alive.

Barkmann, desperate to maneuver around can only pull off two bailing shot, while the panzerfaust misses.




Turn 8
Closing the circle, four tanks fire on Barkman causing him to bail out, while attempting to flank through the hedgerow.

Barkman remounts, but the last SS-infantry fails it morale test and flees. In return Barkmann destroy two Sherman tanks in a hope to break their morale.



Turn 9
The American tanks overwhelm Barkmann and one tank is far enough to take flanks shots, thus ending Barkmanns stand, destroying his Panther. 


American victory, but to a hefty price of 8 lost tanks (including 1 from the start and one fleeing). But rest assured Barkmann will make his return again.




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